Master Motion Formula Table
Complete reference for Linear (SUVAT), Projectile, Circular, and Rotational motion equations.
First Equation of Motion
Second Equation of Motion
Third Equation of Motion
Average Velocity Formula
Displacement from End
Time of Flight
Maximum Height
Horizontal Range
Trajectory Equation
Angular Velocity
Centripetal Acceleration
Centripetal Force
Period of Revolution
Rotational Kinematics (1)
Rotational Kinematics (2)
Torque
Kinetic Energy (Rot)
The Language of Movement
Whether it's a car braking at a red light, a football soaring through the air, or the Earth spinning on its axis, everything follows the same set of mathematical rules. This tool compiles the essential equations of Kinematics (Motion) into one master reference.
Linear Motion (SUVAT)
These 5 equations describe objects moving in a straight line with constant acceleration. They are the bread and butter of high school physics. The key is to list your variables ($s, u, v, a, t$) and pick the equation that matches what you have.
Rotational Motion
Spinning objects follow the exact same logic as moving ones, just with different symbols. We replace meters with radians, and kg with Moment of Inertia ($I$). If you know the linear formulas, you automatically know the rotational ones by analogy!
The "Linear to Rotation" Dictionary
Physics is beautiful because of its symmetry. Use this table to translate linear concepts into rotational ones.
| Concept | Linear Symbol | Rotational Symbol | Relation |
|---|---|---|---|
| Displacement | $s$ (meters) | $\\theta$ (radians) | $s = r\\theta$ |
| Velocity | $v$ (m/s) | $\\omega$ (rad/s) | $v = r\\omega$ |
| Acceleration | $a$ (m/s²) | $\\alpha$ (rad/s²) | $a = r\\alpha$ |
| Inertia / Mass | $m$ (kg) | $I$ (kg·m²) | $I = mk^2$ |
| Force / Torque | $F$ (Newtons) | $\\tau$ (N·m) | $\\tau = rF$ |
Solver Tip: The "No-Variable" Rule
- No Time ($t$)? Use $v^2 = u^2 + 2as$.
- No Distance ($s$)? Use $v = u + at$.
- No Final Vel ($v$)? Use $s = ut + 0.5at^2$.
Frequently Asked Questions
What are the 4 SUVAT equations?
The 4 key equations are: 1) $v = u + at$, 2) $s = ut + 0.5at^2$, 3) $v^2 = u^2 + 2as$, and 4) $s = 0.5(u+v)t$. They act as a toolkit to solve any constant acceleration problem.
When can I use SUVAT equations?
You can ONLY use them when acceleration is CONSTANT (uniform). If acceleration is changing (like a car with changing throttle), you must use Calculus. For gravity problems near Earth, acceleration ($g$) is constant, so SUVAT works perfectly.
How do I choose the right equation?
Identify the variable you are MISSING and don't care about. For example, if you don't know Time ($t$) and don't need to find it, use the equation $v^2 = u^2 + 2as$ because it has no $t$ in it.
What is the "Range" formula for projectiles?
The horizontal range $R = (u^2 \sin 2\theta) / g$. This assumes the projectile lands at the same height it was launched. Maximum range occurs at 45 degrees.
What is the difference between Linear and Rotational variables?
They are analogs! Linear Displacement ($s$) becomes Angle ($\theta$). Velocity ($v$) becomes Angular Velocity ($\omega$). Acceleration ($a$) becomes Angular Acceleration ($\alpha$). Mass ($m$) becomes Moment of Inertia ($I$). Force ($F$) becomes Torque ($\tau$).
Why is Centripetal Acceleration $v^2/r$?
Even if speed is constant in a circle, direction is always changing. This change in velocity direction requires an inward acceleration of $v^2/r$. Without it, the object would fly off in a straight line (tangent).
Does mass affect the time of flight?
In vacuum (no air resistance), NO. A feather and a hammer fall at the same rate. However, in real life with air resistance, mass and shape do matter (terminal velocity).
What is "Moment of Inertia" (I)?
It is the rotational equivalent of Mass. It measures how hard it is to start spinning an object. $I$ depends on mass AND how that mass is distributed (further from center = harder to spin).
What is the value of g?
On Earth, $g \approx 9.81 m/s^2$. In problems, we often use $g = 9.8$ or even $10 m/s^2$ for estimation. It always points DOWN towards the center of Earth.
How do I convert rpm to rad/s?
To convert Revolutions Per Minute (rpm) to Radians Per Second (rad/s): Multiply by $2\pi$ and divide by 60. Formula: $\omega = rpm \times (2\pi / 60) \approx rpm \times 0.1047$.